About eBook formats. Now you can build your own games for your Xbox , Windows Phone 7, or Windows-based PC—as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required! Download the sample content. If you find an error, you can report it to us through our Submit errata page. Sign in. Your cart.
Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language HLSL and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox and Windows Phone 7.
Drawing 2D and 3D graphics on Windows Phone. Using the rich capabilities of the Windows Phone platform. Creating a custom framework step by step that will act as a base for building future games. In Detail With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform.
Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Computer Technology Nonfiction. Kindle Book Release date: June 23, Availability can change throughout the month based on the library's budget. You can still place a hold on the title, and your hold will be automatically filled as soon as the title is available again.
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