I am just testing how to add Sound in program. If i succeed then i will add sound in my main program. Hope so u got me Sorry for bad English. I did this but this thing also not working The Overflow Blog. Stack Gives Back Safety in numbers: crowdsourcing data on nefarious IP addresses. Featured on Meta. New post summary designs on greatest hits now, everywhere else eventually. Related Hot Network Questions.
Stack Overflow works best with JavaScript enabled. In this case the sound file I'm going to play is an "au" file, but I believe this same technique works with most other sound file types as well.
I tried to make that example very simple so you can just copy that source code and run it, but my actual code is a little bit different, primarily because I need to read my sound file out of a jar file, instead of reading it as a file on a filesystem. For the sake of completeness, here's the actual method from my current Java application that plays the sound file by reading the file as a resource from the jar file I create when I build my application:. As you can see from that Java code, after I retrieve the sound file from my jar file, the process of playing the sound file is the same in this code as it was in my earlier example.
As I've tried to find more Java sound examples, and the Javadoc for the classes I used above, I see there's a javax. MIDI synthesizers are also capable of generating various kinds of sound effects. Some sound cards include MIDI input and output ports to which external MIDI hardware devices such as keyboard synthesizers or other instruments can be connected.
The program might play the musical performance using the computer's internal synthesizer, save it to disk as a MIDI file, or render it into musical notation. A program might use a MIDI output port to play an external instrument, or to control other external devices such as recording equipment.
The system shown here is just one potential scenario. The flow of data between components is indicated by arrows. The data can be in a standard file format, or as indicated by the key in the lower right corner of the diagram , it can be audio, raw MIDI bytes, or time-tagged MIDI messages.
In this example, the application program prepares a musical performance by loading a musical score that's stored as a standard MIDI file on a disk left side of the diagram. Most of the events represent musical notes pitches and rhythms. This MIDI file is read and then "performed" by a software sequencer.
A sequencer performs its music by sending MIDI messages to some other device, such as an internal or external synthesizer. The synthesizer itself may read a soundbank file containing instructions for emulating the sounds of certain musical instruments. If not, the synthesizer will play the notes stored in the MIDI file using whatever instrument sounds are already loaded into it. Similarly, raw MIDI data coming into the computer from an external MIDI source a keyboard instrument, in the diagram is translated into time-tagged MIDI messages that can control a synthesizer, or that a sequencer can store for later use.
Here are some examples of services resources that can be added in this way:. In some cases, services are software interfaces to the capabilities of hardware devices, such as sound cards, and the service provider might be the same as the vendor of the hardware. In other cases, the services exist purely in software. For example, a synthesizer or a mixer could be an interface to a chip on a sound card, or it could be implemented without any hardware support at all.
There are 2 different interfaces which can be used for this purpose Clip and SourceDataLine. In this article, we will discuss playing audio file using Clip only and see the various methods of clip.
We will cover following operations: Start. Stop Jump to a specific position of playback. Play Audio using Clip Clip is a java interface available in javax. Following steps are to be followed to play a clip object. AudioInputStream converts an audio file into stream. Get a clip reference object from AudioSystem. Stream an audio input stream from which audio data will be read into the clip by using open method of Clip interface.
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